Let's first create a Data class that consists of the data packet that will be sent from Sender to Receiver. The read/write lock (ERESOURCE) is a scheduler primitive, so it can be used by threads running at IRQL < 2. Similarly, the Sender shouldn't attempt to send another packet unless the Receiver has already processed the previous packet. Locking refers to a mechanism taken for granted in a relational database to prevent any modification to the data between the time the data are read and the time the data are used.The Receiver cannot process the data packet until the Sender finishes sending it.The Sender is supposed to send a data packet to the Receiver.The read lock may be held simultaneously by. They have the names sharedlock, uniquelock, and upgradelock and operate on a sharedmutex. to discover a animatronic spring lock suit and now they will be friends. Newer versions of boost::thread have read/write locks (1.35.0 and later, apparently the previous versions did not work correctly). Now that we understand the basics, let's go through a simple Sender– Receiver application that will make use of the wait() and notify() methods to set up synchronization between them: A ReadWriteLock maintains a pair of associated locks, one for read-only operations and one for writing. Read Verosika x fem reader from the story HH/HB one-shots by ThunderAce04 (Ace).
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